The Quest to Lava Mountain
I lead the design and development of QTLM, a Zelda-like adventure game featuring food and recipe crafting.
QTLM was designed in coordination with the Cooper Institute and the Texas Department of Education, to bring a fun new way to learn about nutrition into the classrooms of elementary kids state-wide.
Project Parameters:
My Role:
Controlled Chaos with the Cooper Insitute and the State of Texas. The requirement was to create a casual educational game about nutrition. I was hesitant to attempt to deliver a dry and boring food related matching game, so we pitched a sprawling adventure game with abilities like in Zelda, and a crafting system that would allow kids to learn the value of a nutritious meal.
My goal was to specifially recreate the feeling I had as a kid playing Oregon Trail on the Apple 2e. Oregon Trail is widley beloved because it taught history in a way that players actually felt like they had lived through it, not just read about the experience. The game we designed fit perfectly, based on 3 tightly related pillars.
QTLM uses a simple red-yellow-green encoding system to hint to players what quality the food they find or craft has. Educators we worked with loved the concept of using a color coded system since many teachers use this in schools, and kids are used to it.
Food, Receipes, and Stats
In QTLM, players can find and craft food using recipes. Working with our lead programmer, and a nutrition education expert, we designed a system that would reward players for choosing healthy foods by granting them extra health and energy.
Key to the success of the system was acknowledging and embracing kids' desire to try out different things, and their inate curiousities.
Conclusion
Quest to Lava Mountain was an extremely fun project to work on, but also had to be executed on a very quick timeline. Within only a few short months our team created a wonderful, sprawling game with massive replayabilty and tons of features that dovetailed with each other and supported the overall goals of stealthily teaching kids about healthy eating.
Selected Works
The Quest to Lava MountainZeldalike Adventure with Crafting
Egowall / Kidinmi GamesGame Design, Project and Product Management
Counterstrike: DE_BoardroomLevel Design
Stan Lee's VerticusLead Designer
Vice and VirtueFPS Game Design and Level Design
Level Design: Stuntman IgnitionAAA Level Design